Getting Lost On Microtech // Let's Play Star Citizen [11] (blind playthrough)

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Star Citizen
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Let's Play
Duration: 37:55
970 views
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Welcome to my blind playthrough of Star Citizen! This series will document my first time experiences as I explore and learn the various mechanics of the game. If you have any tips or tricks to offer, or helpful links to tutorials I may benefit from, I would greatly appreciate a comment! I'm looking forward to trying to learn things on my own, but studying outside of the game is part of the fun!

►About The Game◄

Current Version: Star Citizen 3.17.2

https://robertsspaceindustries.com/

Star Citizen is an in-development multiplayer space trading and combat simulation game. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. An extended retry of unrealized plans for Freelancer, Star Citizen is being led by director Chris Roberts. The game was announced on October 18, 2012 through a successful Kickstarter campaign which drew in over US$2 million.[3] Pre-production of the game began in 2010, with production starting in 2011.

Star Citizen has become highly criticized during its long production process, both for the fact that there is still no clear release date and for the challenges backers who have abandoned the project have faced in receiving a refund. The launch of the game was originally anticipated for 2014, but was repeatedly delayed. In 2013, Cloud Imperium Games began releasing parts of the game, known as "modules", to provide players with the opportunity to experience gameplay features prior to release. The latest of these modules, known as the "Persistent Universe", was made available for testing to pre-purchasers in 2015 and continues to receive updates. After more than a decade in development, no projected date for the commercial release of Star Citizen is currently given.

After the initial Kickstarter ended, Cloud Imperium Games continued to raise funds through the sale of ships and other in-game content, and is now noted for being the highest crowdfunded video game and one of the highest-funded crowdfunding projects overall, having raised over US$400 million as of November 2021. Such methods of generating crowdfunded revenue have however led to criticisms and legal issues surrounding the project. In addition to crowdfunding, marketing is now also funded through external investment, having received US$63.25 million as of March 2020.

Squadron 42, a single-player game set in the same universe, was initially announced in the Kickstarter as an included campaign in Star Citizen, but is now intended to be a standalone product.

►My Discord◄

My Discord is so good it deserves its own section in the description. We are a mature group that doesn’t waste time with idle chit-chat. Few topics are off limits, though most of what you’ll find is nerdy stuff and Wordle.

https://discord.gg/dG3br6zaFC

►About Me◄

Thank you for checking out my channel. My focus is to make videos that are entertaining and have clean commentary. I generally have anywhere between 3 and 6 different series going on at any given time so there is bound to be a game you'll be interested in.

My Patreon: https://www.patreon.com/kyleblaneplays

My Merch: https://streamlabs.com/kyleblaneplays1/#/merch

►Let's be friends!◄
twitter.com/kyleblaneplays
facebook.com/kyleblaneplays

If you are interested in joining our Discord chat, leave a comment and I'll send you a link.

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Let us not become weary in doing good, for at the proper time we will reap a harvest if we do not give up. Therefore, as we have opportunity, let us do good to all people, especially to those who belong to the family of believers. Galatians 6:9-10







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Star Citizen Statistics For Kyle Blane

Kyle Blane presently has 43,364 views for Star Citizen across 12 videos, and close to 8 hours worth of content for Star Citizen published on his channel. This makes up less than 0.62% of the total overall content on Kyle Blane's YouTube channel.