
Getting Started with Filament in DAZ Studio 4.14 Beta
In this episode I'll show you how to get started with the current implementation of the Filament Engine in DAZ Studio. It's early days, and things may change for the final release. In essence we need to adjust how the lights are translated so that the Filament render looks approximately like our Iray render, and then we'll reap the benefits of a more usable real-time viewport. I'll also explain how to render higher resolutions with Filament.
Get the DAZ Studio Beta Version here: https://www.daz3d.com/daz-studio-beta
Filament Documentation and Project:
https://google.github.io/filament/
https://github.com/google/filament
More information about MipMaps: https://en.wikipedia.org/wiki/Mipmap
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