Getting started with Unity’s new Lightweight Render Pipeline - SIGGRAPH 2019

Getting started with Unity’s new Lightweight Render Pipeline - SIGGRAPH 2019

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Published on ● Video Link: https://www.youtube.com/watch?v=YAOin1eqcFc



Duration: 41:17
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This video teaches you the benefits of using LWRP, how to set up your project for it, and how to extend it for custom rendering effects.

Learn more about LWRP here: https://on.unity.com/2PoWIth

Speaker: Arturo Nereu, Evangelist (Unity Technologies)







Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine