GETTING STARTED: WTF?! - Rust Survival 1080p HD Gameplay Walkthrough - Episode 1
I die and die again while trying to figure out what the hell's going on in Rust, as well as talking about Garry Newman, Rust's creator.
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NEW Rust survival gameplay walkthrough Part 1 for the PC in full 1080p HD. This Rust survival gameplay walkthrough will also include a review and full explanations as I make my way up the learning curve.
Rust is an indie 2013 survival video game created by Facepunch Studios, the creators of Garry's Mod. The game's inspiration comes from games such as DayZ, Minecraft, and S.T.A.L.K.E.R.: Shadow of Chernobyl.
Development originally began as a DayZ clone due to the game developers' frustration about the lack of reliability of DayZ. Over time, updates were added, including animals, hunting, crafting, and armor. The game has since inherited attributes from Minecraft along with DayZ, such as the player vs. player aspect from DayZ and the crafting and building aspect from Minecraft.
The player must gather resources to survive and craft items within the game, with the exception of any starting gear which includes a rock, a torch, and 2 bandages. Players gather resources such as cloth, food, and wood, which can be obtained from chopping trees with an axe. Other items come from the wildlife found throughout the island. The player starts with an initial crafting list of items such as weapons, clothing, and building materials. As the player progresses throughout the game, he or she can find blueprints for more advanced items to craft. These can be found in hidden crates, on killed NPCs, or by researching items taken from other players' bases.
During gameplay, there are many challenges that the player may face, such as starvation, drowning, hypothermia, attacks from wildlife, or exposure to radiation from the many irradiated areas throughout the island. Due to the game being exclusively multiplayer, attacks from other players are also an ever-present challenge. Navigation can also be a daunting challenge in Rust. With no in-game map, new players must look to landmarks and sunrise/sunsets in order to get their bearings. Some third party maps have been created; however nothing to date has been released by Facepunch.
A prevalent concept in Rust is to form factions with other players. These factions usually create housing for their members, provide items and supplies and participate in organized raiding. Raiding is when a group of players organizes an attack on another faction or group of players to steal their supplies and destroy their housing. A new player should be able to join a faction by going to almost any server and asking in chat.
Rust sold 150,000 copies in its first two weeks, and one million in its first two months as an Early Access title. As of January 7, 2014 it has made approximately 7.5 million dollars.
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