GGXrd Rev 2- I-no SM Combos: Dizzy

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Guilty Gear Xrd
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Disclaimer:
I-no in Rev 2 can now combo into her ground-based command throw, Shoudoku Method (SM). This is great for combo extensions and generates amazing meter gain. Tradeoffs are that it now no longer grabs behind I-no, becomes active later, and can now be blitzed. The air version of SM retains its previous properties.
SM combos are unfortunately very character specific in cases outside of universal routes from H STBT and j.D. In many cases, the ideal, max damage combo is character specific as well, so be sure to choose the right combo for the right situation if you are looking to optimize your damage output.

Evernote Combo Transcription and Full character list here:
https://tinyurl.com/ljt2jfm







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PlayStation 4
Sony Interactive Entertainment
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