
Ghost Recon Breakpoint - Story Mode Gameplay Walkthrough PART 1 - Beta
In this video I show you the first 36 minutes of Tom Clancy's Ghost Recon Private Beta Breakpoint which is available from September 5th to September 9th 2019 for those who have booked the game.
Ghost Recon Breakpoint - Story Mode Gameplay Walkthrough PART 1 - Beta
In this ghost recon breakpoint new gameplay demo you can see the first few minutes of the game, with a short movie introducing Skell Technology and the arrival of the Ghosts on the island of Aurora. After the initial sequence of ghost recon breakpoint, we are required to customize our character by choosing whether to be male or female and then the haircut, the beard in the case of a man, the color of the eyes and even the scars.
As soon as the customization is over, the Ghost Recon Breakpoint new gameplay comes alive and immediately throws us into the action, our helicopter is shot down and we find ourselves wounded in search of our companions.
This is the introduction of the ghost recon breakpoint campaign, in reaching the various objectives scattered around the map we can choose whether to eliminate all the enemies or as in this case choose a more stealth approach avoiding them.
The ghost recon breakpoint beta gameplay allows you to see the new gameplay mechanics of the game at work and during the first story mode mission I had the opportunity to drive some vehicles including a motorcycle, this part perhaps remains the most questionable with the vehicles too rigid to drive.
Ghost Recon Breakpoint is the new chapter of the famous Tom Clancy saga, Breakpoint is the direct sequel of Ghost Recon Wildlands released in 2017 on ps4, xbox one and pc. Tom Clancy's Ghost Recon Breakpoint is set in 2023 four years after the events of the previous chapter, and is set in Auroa, an imaginary island owned by the millionaire Jace Skell, a founder of Skell Technology, a company that produces drones for commercial purposes.
Over time, however, Skell Technology's activities have made the government suspicious of sending the Ghost Recon team, led by Nomad on the island. Colonel Cole D. Walker (played by Jon Bernthal) who, taking command of a group of mercenaries called Sentinel, conquered the island of Aurora.
In these months Ubisoft has also shown and better explained the Ghost Recon Breakpoint Gameplay, it is a slightly different approach to that seen in the other chapters of the saga that tries to offer a more tactical and mature gameplay, enriched by mechanics strongly survival.Ghost Recon Breakpoint in fact transmits a much more physical and realistic survival experience leaving behind that carefree action soul of the previous project. The Tom Clancy's Ghost Recon: Breakpoint gameplay has the camera that while maintaining the classic third-person view, approaches slightly to convey that sense of space and space essential for a more credible feeling; but above all there is the stamina indicator which obliges the player to pay attention to the speed of movement on the battlefield, to the management of the somersaults and also to carefully study the roughness of the terrain. In fact, in Breakpoint, climbing a hill in a hurry or getting off a precipice without looking where you step can have consequences on the character's subsequent reactivity, as it will be possible to slip, lose your balance, even fall and get hurt or simply find yourself without stamina at the mercy of your opponents.
The ghost recon breakpoint beta Walkthrough also introduces the character played by Jon Bernthal, Colonel Cole D. Walker, a former ghost member and the game's main enemy.
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