Ghostrunner 2 PC FPS Performance - RTX 4060 Ti (DX11, DX12, Ray-Tracing, Stutter)
*_DEMO (Note: locking at 60fps looks a little better to prevent all this stuttering) - RTX 4060Ti 16GB | i5-13400*_ Benchmark * Performance Test 60 FPS 1440p Ultra Graphics | Steam
Game: *_Ghostrunner 2*_ PC First Minutes Gameplay
Max FPS: Unlimited
Game on SSD / Recorded/Streamed with OBS 60FPS (NVenc)
*_(FPS loss when recording 4K: 15%~22%)*_
*_Blood will run in Ghostrunner 2, a hardcore FPP slasher set in a post-apocalyptic cyberpunk future. Become the ultimate cyber ninja and prepare for epic boss fights, improved skills, an interactive story, new game modes, and captivating synthwave soundtrack.*_
00:00 Settings
00:46 1440p (DLSS Balanced) - DX12 (Forced) Epic + Ray Tracing (i forced but it's not working lol)
01:23 it crashed
01:38 1440p (DLSS Quality) - DX11 Epic
05:41 1440p (DLSS Balanced) - DX11 High (144 FPS Limit)
08:04 1440p (DLSS Off) - DX11 Epic
#Ghostrunner2 #PC
+ CPU: Intel Core 13th Gen i5-13400 @ 2.5GHz (Turbo 4.6GHz)
++ (Water Cooler Sangue Frio 2 (120mm) - Thermal Paste Arctic Silver 5)
+ GPU: MSI GeForce RTX 4060 Ti Gaming X, 16GB *_[Performance Tuning: On]*_
+ RAM: 32,0GB (2x16) DDR4 - Dual-Channel @ 3200MHz
+ Games SSD NVMe R/W: 3.400 MB/s 3.000 MB/s
+ System: Windows 11 Home
+ Monitor: 32GN600-B Gamer LG UltraGear 32' (2560x1440@165Hz)
+ MSI Afterburner + Rivatuner Statistics Server + CapFrameX + Aida64 + HWiNFO + Intel PresentMon FPS Overlay Benchmark