Ghostwire Tokyo Gameplay Playthrough Walkthrough Part 4 Blindness Search Area In The Midst of Battle
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Ghostwire: Tokyo is an action-adventure game developed by Tango Gameworks and published by Bethesda Softworks. The player can use various psychic and paranormal abilities to defeat the ghosts and spirits haunting Tokyo. Combat director Shinichiro Hara described the combat as "karate meets magic", as the player character utilizes hand movements inspired by Kuji-kiri hand gestures to cast spells. When an enemy loses most of their health, its core is exposed and the player can use takedown moves to destroy it. By defeating these spirits and collecting Yokai, the character will collect spirit points and resources used to upgrade their abilities. The game begins with a spirit flying over the scene of a traffic collision. The spirit is looking for a body to possess and decides on a boy named Akito Izuki who was rendered unconscious from the accident. Akito wakes up, still in control of his body except for his right hand, which is under control of the spirit. Soon after, a terrifying fog rolls in, turning anyone caught in it into a spirit, but Akito is spared thanks to the spirit possessing him. A man in a Hannya mask appears on the digital signs near the area and uses a spell to summon evil entities, known as visitors, sealing the disembodied spirits of the civilians away in cages all across Shibuya. Akito is told by the spirit he needs to hunt Hannya down to stop him, but Akito convinces the spirit to let him go check on his sister, Mari Izuki, who is in a coma at the local hospital.
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