
GiantStep - Digital Humans 101: The Process Behind "Project Vincent" | SIGGRAPH 2019 | Unreal Engine
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GiantStep's VFX/CG Supervisor Daisuke Sakamoto and Real-Time Engine TD Sung Ku Kang share the secrets behind the digital human in Project Vincent. They cover both the artistic aspects, such as asset creation and facial/body scanning, and the technical aspects, including Python scripting and machine learning.
Learn more at http://www.unrealengine.com/siggraph2019
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