[Girls' Frontline] Theater 11 Core 3 - HG instead of RF
Alright bois, it's CE stacking to the end now, unless we stop at Core 5 tomorrow (that'd be hilarious ngl)
Like all other strongholds, Core 3 is an Electronic stage. The objectives here are:
- Clear the stage
- No SMGs in combat echelon
- Have at least 2 MGs in combat echelon
There are no advantaged doll types today, but ARs and SMGs are disadvantaged today. SF HOCs get a 2x multiplier today. Therefore, the optimal CE stack contains Dreamer, Architect and Tareus as HOCs
The Battlefield Effects of this stage are:
- All dolls' ICD is reduced by 50%
- Skill cooldown is increased by 100% everytime it is used
- At the start of the battle, a molly is thrown onto the middle column of your echelon, doing big damage to your dolls. Fire lasts for 10 seconds
Each objective gives 1.5k points, and there are 6 waves in Core 3, and this totals up to 27k. You can get up to 28447 CE today, so this totals up to a maximum of 55447 points.
So, this team I used has:
- 2 oathed dolls Negev and K5 mod
- MG5 for the objective
- DP-12 mod and FO-12 because Pyxis
So, what to do about the raging molly in the middle column? Simple: just wait it out. Which is why the Prototype Fairy HOCless method is perfect today. It helps you stretch the fight long enough so that the fire disappears before your dolls start walking up to the Pyxis.
Intro to modern Theater: https://gamepress.gg/girlsfrontline/theater-9-overhaul-guide-new-mechanics-new-enemies-same-pain
Theater 11 enemy lineup: https://pengupengupengu.github.io/gflmaps/index.html#campaign=6009&mission=911
Theater 11 advantaged dolls: https://i.imgur.com/bo1BJz1.png
Greez's Twitter to tell you what stage to play today: https://twitter.com/GreezMardox
An intro to GFAlarm: https://gamepress.gg/girlsfrontline/how-use-gfalarm-girls-frontline-alarm
Serzha's video guide to using GFAlarm for Theater: https://youtu.be/IHkgAMTLUSU
Theater UI infographic by Greez: https://twitter.com/GreezMardox/status/1567190544664743937
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