Gladiator Begins (PSP), Russell Crowe Simulator | Demise Reviews
Gladiator Begins (剣闘士 グラディエータービギンズ, Kentōshi Guradiētā Biginzu) is a fighting game developed by Japanese studio GOSHOW[2] and published in Japan by Acquire on January 14, 2010, and in North America by Aksys Games on September 14. It is the prequel to the 2005 video game Colosseum: Road to Freedom, which was originally released for the PlayStation 2.
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Chapters
00:00 - Intro
01:13 - Character Creation
02:14 - Combat, Skills, and Controls
04:32 - Equipment, Stats, Healing
05:01 - Arena and Match Types
08:43 - Armorer
09:47 - Overall
10:28 - Outro
Marcus Aurelius Antoninus was the last of the "Five Good Emperors". He was gifted with a brilliant mind, and his influence brought peace, both at home and abroad. However, as Marcus entered his final years, the question of succession was raised, and tempers flared. A secret feud has flared up between the aristocrats and soldiers who supported Commodus, Marcus' son and chosen heir, and those who supported General Cassius.[3] The feud grows more desperate, and less secret, with each passing day. As Rome's days of peace begin to draw to a close, a new gladiator arrives at the Colosseum.
Gladiator Begins is an action game which incorporates various RPG elements. Players can increase their gladiator's vitality, strength, and endurance with AP points earned by winning battles at the arena. The player first starts off by creating a custom gladiator, choosing either male or female, body size, skin color, and facial details. The player's gladiator will then begin his story working under his owner to pay off his slave debts by entering on multiple arenas.
In the arena, the player can prepare their gladiator with the proper equipments and move sets and choose from the available matches to enter. During the match, the player will attack with armed weapons or with their bare hands at other gladiator opponents. Gladiators can knock off other gladiator's weapons and armors and pick them up to use it in their favor. During different arenas and matches, there will be some replicated themes such as the battle aboard a ship and animals like tigers and elephants to fight against. After winning a match, the player will earn money and AP and return to hub area to prepare for the next day or move on with the story.
The combat control consists of using the PSP analog stick for movement and the Square and Circle Buttons to attack left and right respectively, the Triangle Button for head attack and X Button for low attack. The D-pad functions as equipping and removing weapons and armors that are dropped on the floor. Special skills can be set to the desired buttons as well.
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