God of War 3:R - Hermes Intro Skip (*New Game* speedrun strategy)
Skipping the Hermes intro scene at The Caverns, for a *New Game* speedrun and NG+ run.
If you want to learn all the glitches, skips and glitch-techniques that my colleagues and I have found in this game. You can check-out our GoWIII Glitch FAQ, if you're interested: https://gamefaqs.gamespot.com/ps3/943928-god-of-war-iii/faqs/59988
(Confirmed on PS4 (aka remastered) & PS3, untested on other platforms at this date).
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Points of interest:
1. This skip is done by, firstly, standing on a small piece of collision on the crane, as the final battle is ending. You'll notice that the base of the crane has four small sections sticking out of it, you can stand on these.
The crane will then take you extremely high-up. From there, you just have to do a Double-glide long jump to the chain. The angle that you need to lean your L-controller during your long jump is between 205 - 210 degrees (approx).
The long jump is done completely off-screen, but keeping the L-controller leaning at the angle mentioned above, makes it pretty easy.
EDIT: When you're on the chain - due to the camera angle - your controls will be in reverse. So, to go up, you have to lean the L-controller down.
IMPORTANT: when you first land on the chain, I recommend grappling down to its base, and then mash 'X' to go up the chain, until you hit the trigger that loads the next area (as opposed to immediately attacking up-the-chain). If you immediately go up too fast, the next area isn't loaded, and you'll be teleported to a void of unloaded nothingness. But once you see Kratos appear at MT Olympus, you can proceed to go up the chain as fast as you want (attacking up-the-chain).
2. The crane takes you up so high that you can also long jump directly to the trigger that takes you to the MT Olympus chain section. But doing this causes the MT Olympus section to not load, and you fall through a void to your death. So you *have to* hit that trigger while you are actually climbing the chain in The Caverns (I'll upload a clip of this in a future vid).
3. During a New Game, you have just one attempt at doing this skip. The reason for this is that if you restart, you'll be checkpoint-ed very high up off-screen, but the crane that took you up there is no longer loaded. So on restart, the game gives you no available jumps, and you'll drop to the box below (at least it doesn't halt your progress).
So after a restart, you can do one single glide, but Kratos is in some strange state where he's affected by invisible walls surrounding the box, while in air. Invisible walls that normally don't apply to him.
*However*, on NG+ not all is lost if you have to restart, thanks to having Jet-Dash. So, when you restart you can still get to the chain without any annoying invisible walls stopping you.
4. On a similar note, I created this video's thumbnail with a glitch that lets you bypass the Hermes cutscene trigger (unrelated to this skip). So you can go to him and inspect his character model as he walks around yawning, waiting for his cutscene to trigger. I might include this in a future vid, if it's not already known? (I have been out of the GoW community for years, so maybe it's known?).
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