Assassin's Creed: Valhalla - Glitch Package (Part 2)

Assassin's Creed: Valhalla - Glitch Package (Part 2)

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Published on ● Video Link: https://www.youtube.com/watch?v=l7FIvkf3zPI



Duration: 16:20
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More glitches in Assassin's Creed: Valhalla!

twitter.com/findlestick

Points of interest:
1. 0:00 - 0:56 Spawning boats in each other: push a boat to dock, then fast-travel your boat to dock. Boats spawn in the same space so they fly around.

2. 0:56 - 2:28 Steal enemy weapons: during 'Stun Attack', your character briefly holds the enemy's weapon, you normally can't take the weapon.

Character-swap when you pick up the enemy's weapon, displaces the animation. You end up with the enemy's weapon in your hands. you can steal weapons that you're never supposed to have.

3. 2:28 - 3:45 'Force field' glitch: if you unequip your shield, you can "take" the properties of the boat shield by keeping block held as you leave command.

You enter a state in which your character's arm is permanently blocking, you're protected by a Force field. The game will automatically deflect any enemy-attacks. But you're vulnerable to attacks while you're attacking.

3:09 - Moonwalk: start fishing with Force Field active, keep block held, quit fishing and move backwards, you'll moonwalk.

3:24 - Legs-in-air: cancel an attack with Fishing, block and go backwards, your feet will be above your head.

4. 3:45 - 5:11 - Permanent stealth: you can gain permanent stealth after you upgrade your recruitment tent. There's an Orlog game near the Recruitment-prompt. If you activate the game-prompt as you're moving to the Recruitment-prompt, there's a frame - when you finish skipping the dialogue, that you can press the Recruitment-prompt.

5. 5:11 - 5:33 Sync in loading-screen: sometimes the game won't let you fast-travel. As a glitch control-measure the game won't let you view the map.

Bypass the restriction: while in the map-tab move to a different tab, then quickly back to the map-tab. This lets you fast-travel away from any action/activity.

9:10 - I fast-traveled after using a 'Blend In'-prompt. It carried-over and I teleported to prompt.

6. 5:33 - 9:10 Infinite jump: character-swap repeatedly as you do a slide-animation, changes the animation to a climb-animation. You gain height with each repetition and breach walls.

5:33 - Slide Infinite Jump, with OOB sightseeing.

6:36 - Early open-world: Infinite Jump over an invisible wall that normally prevents you from exploring the open-world. Much to test.

7:19 - I attack NPC's that you only see in an intro scene.

7:32 - Early killing-of enemies that you only meet when you first get to your HQ to see what happens later when you meet them. They die suddenly after talking-tough.

9:32 - Other animations can also be used to Infinite Jump & Breach Walls. These only require you to repeatedly swap inventory-items.

I breach walls using crouch-animation (under an object) and the jump-out-of-hay animation.

I use PS4's 'Quick-menu' to stop time in the game when I exit the menu, it prevents height-loss. I also have a random input held, so that I can enter the game-menu again while the PS4's Quick-menu is on the screen.

7. 10:23 - 14:53 Carrying glitch-state: it's possible to engage in normal actions while carrying an object. And you can carry infinite objects.

10:23 - The basic setup:
Step 1: Pick up an object near water, and as your character barely moves to pick-it-up, select fishing gear.

Step 2: Briefly throw your fishing line in water. You can now do limited actions while carrying an object. But to do every normal action while carrying, Step 3 is needed.

Step 3: Pick up an object and put it down. This will make the object that you picked up stay attached to you. Repeat all steps to attach an infinite number of objects to you.

I show some normal actions in this state:
10:34 - 11:45 Climbing a mast, leap, meditate, rolling, jump-attack, regular attacks make you spin wildly.

11:45 - Demonstrating that you can setup the carry glitch while you already have an object attached to you.

12:01 - Doing the Carry-glitch near a ledge makes you do a high jump in a 'Fishing Stance'. So I used it to fall in water and do fishing while submerged.

12:23 - If you start a Carry-glitch setup, and throw fishing line immediately, the object will detach from you and stay floating.

12:38 - The basic Carry-glitch setup with a corpse, showing all phases.

12:57 - Picking up a corpse with the Carry-glitch can make the corpse become a zombie. It's dead, but is in a standing pose while you're carrying it.

13:38 - A rare result when setting up the Carry-glitch, you carry the corpse while its in a 'lying-on-the-ground'-state.

13:50 - Carrying many corpses and a jar.

14:23 - If you float a corpse on a boat; smash it, the corpse will fly into the horizon.

8. 14:53 - Flying Glitch: if you do my invisibility glitch at certain areas (setup is here: https://youtu.be/9kARLFs9aQA ), and then fast-travel to a faraway Dock. The boat will be taken to the Dock while you remain put.

You remotely control the boat, if you "Open Sail" and then briefly use Raven, you'll fly around. You can control where you want to go.




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