God of War: Ragnarök (PS4) - Mines water slide exploration

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Published on ● Video Link: https://www.youtube.com/watch?v=lonpP5GYH78



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There's a watery mine cart ride inside the Svartalfheim Mines. I was told that getting on it might result in some new skip potential, so gave it a shot. Didn't find a skip, but here's the resulting exploration, at least.

To note: this footage is from the unpatched PS4-version. Things might vary in unforeseen ways on other versions of the game.

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0:00 - You can go out of bounds fairly early on in the Mines after riding the mine cart using a prompt glitch and some seam walking. (As for more detailed instructions on how to do this trick, I recommend reading the video description to my "skip last fight in Alfheim" video.)

https://www.youtube.com/watch?v=LTCXLGit08s

0:14 - It's fairly easy to land inside the mine cart ride by just running/sprinting towards it. However, Kratos will get blocked off by invisible walls on both sides if you do so, making it difficult to actually leave the ride once you're on it.

With a bit more precision (i.e. holding 'aim' as you land), it's also possible to land on the railing. This lets you move on the ride while also being able to drop off from its left side.

0:27 - Moving on the railing when the track turns is very tricky, so this example video just drops off at this earliest convenient point to end up at a very slightly later area. Sadly, this doesn't really help skip anything. Going past this point on the railing is unlikely to be helpful anyway since there are no interesting areas to get to early on this side. Being on the opposite side railing would be a different story altogether... but how to get there?

0:40 - Just an overview where I run through the entire mine cart ride. Once you get past the point where the ride started, eventually environment unloads and collision runs out.

1:51 - Kratos tries to protect Atreus by hurling him into outer space... Hey, it has worked before on this channel, so why not? However, Atreus has some hardcore "creepy Watson" tendencies and he can teleport behind you when you're not looking.

2:14 - Atreus' behavior changes when near the puzzle area. His collision becomes nearly impassable (unless when shooting arrows). He also leans forward, as if he was down at the puzzle area inspecting how it works. I tried pushing Kratos through collision by using the tight space here, but didn't get results.

2:40 - Possibly related, but if you leave the area upstream, Atreus' elevation has problems catching up to the floor and he may sink half-way inside the cart ride. This happened a few times during my testing.

3:07 - Two enemies spawn nearby when you first get on the mine cart ride. They are allergic to bathing, so they die if you just block their path as they jump across, falling into the watery cart ride. Maybe you could do something with enemy presence to expand the glitch potential of this place...?

3:29 - Unfortunately, there's a box of invisible collision here which prevents exploring the other side of the mine cart ride. You'd have to get on the mine cart ride from the other side after doing the prompt glitch, but the floor there doesn't seem very cooperative and I couldn't get it to work.