Spirit Lucky's Big Adventure (PS4) - glitches and observations pt. 3

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Published on ● Video Link: https://www.youtube.com/watch?v=7wJcgZiwwyI



Duration: 4:07
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Even more findings from our recent glitching sessions. Kazooie is the player in some of these clips.

0:00 - Camera break-out.

It's possible to do a camera break-out with the use of slippery floor like steep cliffs. There's a precise time window during which you can buffer the camera when landing on such floor. Then, when landing on ground level, quickly jump to complete the break-out instead of the camera being taken out like normal.

During camera break-out, normal gameplay resumes while Lucky is invisible and the camera's frame and visual effects stay on the screen. It looks curious, but mechanically it doesn't seem too out of the ordinary.

0:49 - Talking to some NPC returns Lucky visible but keeps the camera framing effects. Those, too, will finally disappear when you next time take out the camera.

1:40 - Small mechanics oddity.

When riding on Lucky, press 'dismount' and 'jump' simultaneously right as you stop running to activate a minor mechanics glitch where Lucky dismounts as Spirit jumps. The jump looks slightly glitchy, with Spirit stopping in mid-air for a moment. I'm not sure what might be the practical use of being able to do a horse jump without being on Spirit, but maybe it might help with positioning Spirit closer to walls, if needed?

1:52 - Tragedy of the moose.

Pretty early on in the game, there's a quest where you have to escort some horses past a broken bridge. Just out of curiosity, we lured a random moose on the broken bridge. It seems that a freely roaming animal like this can go past invisible walls, allowing it to go on top of the part of the bridge that's supposed to be broken.

Unfortunately, the beast's unique ability proved to be fatal: it then fell through an apparent crack in the game world (that's normally blocked by an invisible wall) after being scared away by Lucky. An unfitting end to this noble animal...

2:20 - Out of bounds at the broken bridge.

You can jump on top of a rock to the left from the broken bridge to end up at the bottom of the river. Moving around is challenging since the river bottom is uneven and slippery. Spirit refuses to move around much, and there are some spots on foot where it's easy to get stuck.

3:05 - Going towards the beaver dam, you can see the cutscene where Lucky ponders crossing it even from out of bounds. However, you can't actually reach it from where you are. We had to quit & reload to get back on track (this teleports you back to the Stables, safe and sound).

(Not on the vid: there was a glitchy occurrence where Lucky was able to jump and seemingly move forward a bit while inside a dialogue, but we didn't figure out the input for doing this, and the footage of this was pretty chaotic looking too, so I didn't use it here. This was at the prompt where you cut some branches with the saw after passing the broken bridge.)