Godot v4.2 RTS Camera Prototyping - Game Development

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Godot RTS Prototype Project

Made a properly functioning camera script in Godot v4.2, however it still lacks a couple of functions.
Currently implemented:
- Mouse & Keyboard based camera movement
- Movement based on the direction the camera is facing
- Camera Rotation with middle mouse
- Camera Reset with middle mouse click, and keyboard
- Zooming with scroll wheel
- Adjustable minimum and maximum zoom heights

Awaiting implementation:
- Dynamic map/camera boundaries
- Minimap-based camera movement
- Camera drag
- Simplified camera transitions/jumps based on minimap coordinates/waypoints

I will make the base RTS project open-source once when its fully functioning and customizable.

#godot #gamedev #rts







Tags:
godot
prototype
rts
camera
movement
scripting