
Going Medieval Gatehouse! None shall pass! Well almost! - Part 5 | Let's Play Going Medieval
Going Medieval With the basic castle constructed! We can start to move our beds and furniture inside. Time to start building a gatehouse! A building that will be the only entrance and exit of our keep!That will require more stone but also some additional materials to prepare for the upcoming battles! Welcome to let's play Going Medieval gameplay, Going Medieval part 5 And in good time as some attacks are coming to test our new gatehouse!
Wanna know what happens today ? Click ► Show More ◄ to find out! ツ
Leave a comment and suggestions in the section below. Thank You! ツ
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► Playlist of Going Medieval: https://bit.ly/3vQqtUh
► Game link: https://store.steampowered.com/app/1029780/Going_Medieval/
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About Going Medieval:
STAKE YOUR CLAIM
In the world of Going Medieval, dark age society is on its knees. At the end of the 14th century, 95% of the global population has perished due to rampant plague.
Eventually, survivors emerge from society’s ashes, and it’s now up to you to help them settle in a dangerous new land reclaimed by nature. Build your people a home, help shape their lives, and protect them from animals, bandits, and other dangers in a lawless post-calamity age.
BUILD YOUR FORTRESS
Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts.
DEFEND YOUR COLONY
This harsh new world is rife with external threats, but you can give your colonists the upper hand in battle by building impenetrable defences and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers.
PROTECT YOUR VILLAGERS
Your colonists have more than just raids to contend with. They need protection from starvation and the elements, so it’s essential to stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met.
SHAPE YOUR STORY
Grow the population of your settlement by helping out strangers in dangerous situations, or by taking in like-minded travellers. Your villagers have personal histories and agendas, and you can get to know them by observing their behaviour and relationships with others.
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Here are some other playlists You may like:
► Let's Play Rimworld Enclave:
https://www.youtube.com/playlist?list=PLGVUY_eDbXvDJ2xM0OLAw3FDbkcDU7UBt
► Let's Play Stoneheart: https://www.youtube.com/playlist?list=PLGVUY_eDbXvCVu1L2v5bhfxK-g0_KCiPn
► Let's Play Stronghold: https://www.youtube.com/playlist?list=PLGVUY_eDbXvCI40RaxIBz187ZcOH9psvC
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Welcome to Neodyinamite Plays! Where I will post movies with hard walkthroughs with commentary, helpful lets' plays and more!
I hope You enjoy! ツ
Connect with Neodyinamite
► Twitter: https://twitter.com/Neodyinamite
► e-mail: Neodyinamite@gmail.com
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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs
#letsplay #GoingMedieval #indie
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