Goldeneye: Carry-Over Mod [N64] (Link in Description)
This here is developed by legendary Goldeneye 64 modder Wreck, with an impressive resume (Goldfinger, Compilation Pack). Though we usually say GoldenEye has twenty missions, the truth is that there are really nine. Some of those missions consist of multiple levels, while others only have one. What this mod does, is treats each mission as one level, with "checkpoints" in between. When you complete Dam, whatever you had for health, armour, weapons, and ammunition, will be copied into RAM. This data is read once you load Facility, and is then applied to your stats and inventory. You'll need to be cautious when playing a lengthy mission. The more levels that are included, the more important it is to keep your damage minimal. The powerful weaponry you can acquire can certainly make up for that, however. By the time you reach the Train, you might be packing a large assortment of firearms and explosives. But in some other levels, where Bond was captured previously, you'll need to search the map to track down your equipment again. One-off missions, such as Silo and Aztec, have had edits made to increase difficulty slightly. Be it less armour, quicker hostage execution times, or fewer bullets for legendary weapons. This mod will let you experience GoldenEye in a new way, which is always entertaining. An awesome new way to experience this classic! Hope you all enjoy the video!
Link: https://www.mediafire.com/file/q5wvxfeesxz85mh/GoldenEye_007_%255BCarry_Over_Mod%255D.z64/file
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Note: I do not own the rights to the music or the characters, only showing love to a movie franchice we all hold dear, as are the individuals that made this beautiful hack as well!