Google Stadia is coming to 18 additional Android smartphones

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Reported today on TechSpot

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Google Stadia is coming to 18 additional Android smartphones

Including 14 Samsung Galaxy devices

In context: Stadia isn't the end-all, be-all game streaming platform Google hoped it would be, but, like most tech products these days, a rough start does not necessarily mean the entire platform is doomed. Stadia continues to improve slowly and is set to get many new features and dozens of new games (including a few exclusives) this year. Before that happens, though, Google is focusing on enlarging the platform's userbase.

New reports claim Google will be bringing Stadia to a wide array of new smartphones on February 20, instead of keeping the platform exclusive to its Pixel device family. That's a smart decision, and probably one Google should have made upon launch. Stadia has a variety of issues, but limited mobile availability is one of the bigger ones -- if people can't even access the platform on a device of their choice, they're much less likely to buy in.

The new set of Stadia-ready phones will be mostly Samsung Galaxy devices. Indeed, out of 18 soon-to-be-supported smartphones, a total of 14 are Galaxies -- the S8 or newer (including the S20, S20+, and S20 Ultra). The remaining four devices are all "gaming phones": the ROG Phone 1 & 2, and the Razer Phone 1 & 2, specifically.

For the sake of comparison (and as Engadget notes), Microsoft's in-dev xCloud game streaming service already supports all Android devices capable of running version 6.0 (or newer) of the mobile OS. That's a massive difference compared to Stadia's small list of compatible devices, and it's difficult to understand why Google is moving so much more slowly. One might think that Google's position in the Android market would give




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