Got Anymore Gems?: Dytech Factorio LP S3 E47
Episode 47 of Season 3 of our Dytech Factorio Let's Play! We are also finally playing on the latest version of both Factorio and Dytech.
Today we have to try to find more sources for gems. We also figure that we can reduce the pollution output of said gem miners if we start taking advantage of our effectivity modules inside of beacons!
As I said in the first episode, all of the Dytech modules were downloaded from the forums from a post by the user "TheSAguy." Basically he packaged up the main fixes for a few bugs that popped up when Dytech was updated to Factorio .11 and he also made some of his own balance changes. Check out the post here: http://www.factorioforums.com/forum/viewtopic.php?f=43&t=7021
Factorio is a game all about building factories, automating processes, and defending yourself against an ever-evolving alien horde.
The Dytech mod completely revamps the base game and adds a lot of new and exciting challenges and brand new items and technologies to research. Its a lot of fun!
Factoratio (tool to help with item ratios): http://synopia.github.io/factoratio/
Check it out here: https://www.factorio.com/
Check out the Dytech mod here: http://www.factorioforums.com/wiki/index.php?title=Mods/DyTech
Let me know what you think!
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