00:00:00 - Destroying the Bandits camp
00:22:16 - Reporting to Saturas
00:30:53 - Quarhodron's Tomb
00:47:00 - The fight with Raven
01:07:41 - Reporting to Vatras
01:39:00 - Reporting to Xardas
01:53:00 - Heading to the Valley of Mines (Dragon Attack Cinematic)
02:47:00 - The Castle
The expanded version of the story from the original Gothic II, told by the addon, introduces a new world called Jharkendar. Situated in the northeast of Khorinis, Jharkendar is presented as an ancient, deserted city. The player helps the Water Mages, also present in Gothic, but which were missing in Gothic II, open a portal, found in an old temple in the land of Khorinis. The developers have also included several cut-scenes that add to the flavor of the game by referring back to events that take place in Gothic. This provides a greater sense of continuity for players that have played both games.
After managing to open the portal to the ancient city of Jharkendar, the hero learns about the dangers threatening the island. With the help of the pirates (also a new guild introduced by the addon), the hero manages to defeat Raven (an old character from the first Gothic, which also was not present in the second part of the franchise). Following the defeat of Raven, the hero recovers Beliar's Claw, an ancient artifact.
In the continuation of the story, the player is confronted with the same plot present in the original game.
In addition to this new area of the world, many seemingly meaningless locations (and characters) in the original Gothic II were modified and found a purpose in the expansion - namely, the ancient ruins in the northeast, the Stonehenge-like structures scattered throughout the countryside, and the bandit camp near the landowner's farm. #Gothic2 #NightoftheRaven #RetroGames
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