00:00:00 - Joining with the Old Camp as a Shadow
00:08:47 - Chapter 2 - The Minecrawler's Nest
00:11:35 - The first focus stone
00:29:57 - The Old Mine and the Nest
01:08:13 - The Hero returns and becomes a Fire Mage
01:21:53 - Talas and the lost Alamanac
01:33:16 - The invocation of the Sleeper (Cinematic)
The plot of the game tells the story of the Nameless Hero in the penal colony, known as the Valley of Mines. It is situated on the isle of Khorinis, and is surrounded by a magical barrier that transmits everything from the outside world, but is a deadly obstacle for every living being trying to penetrate it from the inside. This magical barrier was created on the orders of king Rhobar II by magicians to protect the extraction of magical ore from the mines. The king Rhobar II needed a lot of it to produce weapons for his army, and the mine was supposed to provide it.
The king Rhobar II defeated almost all enemies of his kingdom. The orcs were an exception. They never sinned with cunning or intelligence, but they had a powerful advantage in the form of enormous strength and determination in the war against human kind. #Gothic #PiranhaBytes #ClassicGames
In this video I continue the playthough by joining the Old camp. The progression plan is to become Necromancer. This video is part of a small series in which I complete the game three times - one time with each faction. For the Necromancer ending I join the Old Camp (Parts 1A, 2A, 3A & 4A) and the New Camp (parts 1B, 2B, 3B & 3B) and for the ending where I complete it with Uriziel in tact I join the Brotherhood of the Sleeper as a Templar (parts 1C, 2C, 3C & 4C)
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