Graphics Processing - What Is Occlusion / Hidden Surface Removal & Why It's Important For Games

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Tags:
Graphics
GPU
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occlusion
hidden surface removal
games design
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analysis
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graphics hardware
3d rendering
what is hidden surface removal
ray tracing
ambient occlusion
FPS
performance
game engines
UDK
unreal development kit
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cpu
ram
frames per second
memory usage
rill rate
game design
reflections
textures
triangles
rendering
rendering times
technology
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