Grim Dawn Walkthrough Improv Soldier/Arcanist Pt. 22
I work through the Tomb of the Archon and prep for the end of the main campaign.
Character build so far: While my build shifts around a lot during this episode, I ultimately drop the Mirror of Ereoctes & Overguard in favor of Forcewave, Maiven's Sphere of Protection, & Arcane Will. Forcewave was chosen because of a really strong Mutant Bludgeon I acquire, and effectively replaces the knockdown effect of Blitz, whereas Maiven's Sphere of Protection is a constant overall defense boost, as opposed to the activatable Overguard. Having both of these is unnecessary, so Overguard was removed to take levels out of Soldier & put towards Absolute Zero. Now that I'm past 50, I need to start putting in a handful of points into certain skills that will be useful regardless of how I build, & Flash Freeze/Absolute Zero is one of these. Additionally, Arcane Will was grabbed to compensate for the low energy regen caused by Maiven's Sphere of Protection.
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