(GTA) GRAND THEFT AUTO Ultimate Collection Video 2001-2008 History Game Unboxing-Overview HD 1080P

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(GTA) GRAND THEFT AUTO Ultimate Collection Video 2001-2008 Game Unboxing-Overview HD 1080P PC History of GTA

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Grand Theft Auto III was released in October 2001, and served as the breakthrough for the franchise. The game's setting takes place around that time, in fictional Liberty City, which is loosely based on New York City, but also incorporates elements of other American cities. Grand Theft Auto III brought a third-person view to the series, rather than the traditional top-down view of earlier titles. For the first time, the problem of navigating in the huge sandbox game was solved by implementing a constant GPS triggered mini-map that highlights the player's position as well as those of current targets. Graphics were also updated with a new 3D game engine. The gameplay engine expanded the explorable world of GTA III, using a mission-based approach. Multiplayer was discarded (third party mods were later released, allowing for multiplayer gameplay), but GTA III improved in many other areas such as voice-acting and plot (in previous games, there was speech only in short animated cut scenes between levels, while other communication was simply subtitles running on the bottom of the screen). GTA III was the first to introduce a flying vehicle, albeit a single fixed-wing aircraft named the Dodo, incredibly difficult to control.

Grand Theft Auto: Vice City is a 2002 open world action-adventure video game developed by Rockstar North in the United Kingdom and published by Rockstar Games. It is the second 3D game in the Grand Theft Auto video game franchise and sixth original title overall. It debuted in North America on 29 October 2002 for the PlayStation 2 and was later ported to the Xbox, and Microsoft Windows in 2003. It was made available on Steam on 4 January 2008, and on the Mac App Store on 25 August 2011. A Nintendo GameCube version was planned, but was never released. Vice City was preceded by Grand Theft Auto III and followed by Grand Theft Auto: San Andreas.

Grand Theft Auto: San Andreas is a 2004 open world action-adventure video game developed by games developer Rockstar North in the United Kingdom and published by Rockstar Games. It is the third 3D game in the Grand Theft Auto video game franchise, the fifth original console release and eighth game overall. Originally released for the PlayStation 2 in October 2004, the game has since been released for the Xbox and Microsoft Windows (PC) in June 2005, then released on Xbox Originals for the Xbox 360 in December 2008, then released to the Playstation Store on PSN for the PS3 in December 2012 and has received wide acclaim and high sales figures on all platforms. It is the best-selling game of all time on PlayStation 2. It was made available on Steam on 4 January 2008, and on Intel-based Macs running a minimum of Mac OS X 10.6.6 in September 2011. San Andreas was released for the PlayStation 3 via PlayStation Network in December 2012. Grand Theft Auto: San Andreas was succeeded by Grand Theft Auto: Liberty City Stories and was preceded by Grand Theft Auto: Vice City.

Grand Theft Auto IV was released on 29 April 2008, after a six-month delay. It was the first Grand Theft Auto game to be released simultaneously for both Sony and Microsoft's video game consoles. In August 2008, Rockstar announced that it was going to publish GTA IV for PC. GTA IV's game engine is the Rockstar Advanced Game Engine (RAGE) used in Rockstar Games Presents Table Tennis and the Euphoria physics engine. Grand Theft Auto IV has much more realistic gameplay than its predecessors, no characters from previous games appear in GTA IV; according to Dan Houser "virtually none of the characters from the previous games returned, as a lot of them are dead anyway." The game once again takes place in a redesigned Liberty City that very closely resembles New York City, much more than previous renditions.




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