Grand Theft Auto 5/V Redux Mod gameplay test/benchmark on PC. Low in game settings on Intel HD 630 and i3 7100. Resolution: 720p.
The game freezes and crashes often, and at night time it may give below 10 fps.
According to my guess this is a software instability and limitation to integrated graphics, sweetfx shaders and MSAA do not require a high end dedicated gpu. But they shutter horribly in case of intel hds. GTAV redux mod also uses HD Textures plus volumetric fog even in low settings, which require more VRAM, draws the performance of integrated graphics badly.
PC Specs:
CPU - i3 7100 @3.9gHz (2 core, 4 threads)
iGPU - Intel HD Graphics 630 (Desktop Kaby Lake)
RAM - 16GB (2X8) RAMSTA 2400mHz DDR4 [Dual Channel]
HDD - Seagate Barracuda 1TB 7200RPM + Sony Hard Drive 2TB
SSD - RAMSTA 120 GB SATA 3 SSD.
MBD - HP 82A1
OS - Windows 10 Pro (64 Bit)
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