GTX 1660 SUPER on The Last of Us Part 2 | + Optimized Settings!
Special thanks to PlayStation Brazil for sending me the game, I really appreciate it!
These are some fine settings for 1660 Super in this game
I highly recommend TAA for this GPU since XeSS Native AA looks weird and FSR Native AA takes about 5fps, TAA is a great sweet spot here.
Personally, my favorite settings are those from 03:45. It looks quite great, going between 49-65 in this demanding area while playing at Native Resolution, I think it is a nice balance between Performance and Graphics.
I wouldn't use FSR or FSR FG in this game, both noticeably harm the image quality and the performance is already good enough without it.
00:00 - Low Preset, 1080p Native TAA
01:46 - Medium Preset, 1080p Native TAA
03:45 - PS4 Pro Preset, 1080p Native TAA (Best Settings for Graphics/Performance)
05:46 - PS4 Pro Preset, 1080p FSR 3.1 Quality
07:39 - PS4 Pro Preset, 1080p FSR 3.1 Quality + FG
09:27 - PS4 Pro Preset, 1440p Native TAA (30fps lock)
*This last preset will be 99% similar to PS4 Pro Experience, 1440p30.
CPU: AMD Ryzen 7 7800X3D
COOLER: Montech HyperFlow 360mm
MOBO: GIGABYTE B650 Aorus Elite V2
RAM: Kingston Fury Renegade 32GB 6000MHz C32 DDR5
PSU: GALAX Omega GLX 1200W 80 Plus Platinum
STORAGE: Fanxiang S770 2TB NVMe 4.0 7400/6800 (+4TB HDD)
CASE: Lian Li O11 Dynamic Hall of Fame