Guild Wars (Longplay/Lore) - 0273: Auric Basin (Heart of Thorns)
At the center of the region is Tarir, the Forgotten City, the golden home to the Exalted. These magical beings are sworn to protect Glint's legacy, and stand with the Pact against the encroaching threat of Mordremoth.
Outside the city are four camps, Northwatch, Eastwatch, Southwatch, and Westwatch. The Exalted are under attack in all directions from the Mordrem, charging magical pylons, and retrieving enchanted armor.
Tarir, the Forgotten City, is the golden city of the Exalted. It was established by the Forgotten around two hundred years ago as part of Glint's legacy and plan to protect the world from the Elder Dragons. During the construction, the Forgotten chose humans from the earliest generation of Zephyrites to test in hopes of them being worthy of becoming guardians of Tarir and the purpose it holds. Those who passed the Forgotten's tests became the Exalted and finished construction of Tarir before going into hibernation for two centuries. During this time, Tarir remained dormant, waiting for Glint's Egg to come near.
The Exalted of Tarir awoke from hibernation in 1328 AE shortly before the Pact Fleet launched over the Heart of Maguuma. The magic built within the city awoke as Glint's Egg came near, ready to fulfill the purpose of guarding the egg.
Beneath Tarir lies a series of chambers made by the Forgotten to test the eventual champion of Glint's Egg. These were left untouched, and unknown, by the Exalted until the egg came near Tarir. Parts of Tarir, especially the Inner Chamber, hold structural resemblance to the Hall of Heroes with its heavy use of gold and stain glass.
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