Guilty Gear Broke so let's shoot aliens in XCOM 2 Instead
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With Marvel Vs Capcom Infinite coming out next week I thought it was time to brush back up on my fighting game reactions and skills, and considering that I haven't played this game all that much...I expect to get Rekt....a lot....But hey, what better form of entertainment? So hop in, chill out, savor the salt, and enjoy some fast paced fighting game goodness in Guilty Gear Rev 2
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Guilty Gear Xrd (Japanese: ギルティギア イグザード Hepburn: Giruti Gia Iguzādo) is a fighting video game developed by Arc System Works. The 5th main (16th overall) installment in the Guilty Gear series, Guilty Gear Xrd was developed using Unreal Engine 3, with cel-shaded graphics in place of the series traditional hand drawn sprites. Following the storyline of the last game in the series, Guilty Gear 2: Overture, it introduced four new characters.
The first Xrd game, Guilty Gear Xrd -Sign- was released in arcades on February 20, 2014, and for the PlayStation 3 and PlayStation 4 in Japan and North America in December of the same year. A digital-only release happened in Europe in June 2015, and it was brought to Microsoft Windows via Steam on December 9, 2015. The game has been praised for its cel-shaded graphics and approachable gameplay, but criticized for its non-interactive story mode and smaller roster of characters.
A sequel follow-up,[b] titled Guilty Gear Xrd -Revelator-, was announced for a Q2 2016 release on consoles. An update title to Revelator titled Guilty Gear Xrd Rev 2 was announced at Arc System Works Fighting Game Award 2016 in January 14, 2017 to be released in Arcade at Spring 2017, while PS3, PS4 and PC versions also announced to be released worldwide at the end of May 2017. The Rev 2 update patch for those who bought Revelator game on PlayStation Store or Steam is also confirmed as a paid-DLC update patch. The PS4 will also receive an exclusive physical disc version.