You know its funny because ive said many times the best thing about this game is the progressive things it adds, and the new spins on characters.. but how the fuck do you not actually test your own shit after 2 years? Shock state is quite a bit toned down from earlier versions of the game, and now there is only resemblances of ideas.. so because of push back etc, not using momentum here we might have something like ok, if we were to land a duck s, duck hs, iron tail, we have slide as the finisher. Which although sadly no longer hard knock downs to big blue.. or big yellow.. at least we can see the shadow of a idea that use to be there.. but then wait... whats that? Did you know IF the guy is already in shock state, this doesnt work the same? Like you just didnt test that in 2 years bro? Before someone comes in and is like well it still works if you have momentum again, wtf does that matter? You are assuming you always have momentum when ever you hit the opponent? come on...
Guilty Gear -STRIVE- Statistics For Clayton chapman
There are 579,081 views in 183 videos for Guilty Gear -STRIVE-. Roughly 2 days worth of Guilty Gear -STRIVE- videos were uploaded to his channel, roughly 11.84% of the content that Clayton chapman has uploaded to YouTube.