Gundam Battle Operation 2: Initial Thoughts on The Desert Zaku (DS) !
The Desert Zaku (DS) itself has the potential to be a melee MONSTER. Insane melee damage potential and skills to help it carry out its gameplan of running a train on a support or even a general. Combine with a team for truly disgusting capabilities. However this is merely POTENTIAL. It does come with some downsides. Having no leg armor, very low beam resistance, and no dodge at all leaves it open for counterattack often. It can do the work but don’t expect to be unpunished. Don’t be afraid to actually melee with this suit without the intent to use the claw shield tackle. I know it’s tempting, but you have defense skills tied to boosting that will save you.
Unfortunately a lot of people couldn't even try to get this suit the first day it's out due to network issues happening with the game. As of writing this, the network issues seemed to be fine now.
Besides watching gameplay for this suit on the Japan side of things, this will literally be as initial as these will be as these are the only two matches that I played with this suit so far. However, there are things to talk about regarding this suit beyond just my gameplay of it.
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