Guts & Blackpowder - Testing the Zuirassier right before playtest ends

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Published on ● Video Link: https://www.youtube.com/watch?v=1JzSi7ZdBks



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Easier to dodge than the runner but incredibly cancerous to actually kill.
Didn't get to mention it in the video, but it took 8 sabre hits and didn't die. It also seems to charge up when 80 studs away and overshoots by about 20 studs, and doesn't charge if already within 20 studs.
Strategy i found was to hit its arm immediately after clashing.