Guys, I think there's something wrong with my copy of Shin Megami Tensei V: Vengeance on Steam.
Happy New Year! Here have some more videos about SMTVV, this time trying out the Randomizer mod and discovering how cracked some skills can be when used with Auto-Skill.
I tried to recreate the most faithful level 1 Slime with Twilight Wave against level 999 Guardian Battles (Masakado has been replaced by the Archangels here) to show how stupid low level plays can be if Arbitrary Code Execution (ACE) is possible and skills can be permuted with each other (Freikugel EX and Big bang especially could be speedrun viable.)
The way the skill check works is that it only checks "normal" skills, and if the MP cost is met. Since they're magatsuhi skills, they cost 0 MP, thus will be used... and as they're supplementary from the "normal" actions, they can be used repeatedly as long as it's not NRD'd. If so, then just get Impaler's Animus and Omagatoki: Charge. Funny how these things work, isn't it?
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