GZDoom Audio, and You, The Sound Designer (Part 1)

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Published on ● Video Link: https://www.youtube.com/watch?v=4jahjlt1P_I



Duration: 3:32
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Sorry for the scuff. I figured I'd initially do these unscripted to collect enough data and evidence, before compiling everything into a "master" video.

- "But Nash that's just a single sound"

Yes yes. We will explore the issues with multiple sounds playing simultaneously in part 2.

- "Your mic is so noisy WTF"

Yeah sorry. I recorded this on a hot day and the aircond was maxed. Hopefully the next recording won't be this noisy.

Also in part 2, we will explore why exactly are a lot of people having problems with "sound design" in this engine, and what are some ways to work around it, including mixing multiple sounds and also with running music in the background. We may also discuss what can actually be done on the engine side (AKA our contribution as engine devs to you, the mod creator) to help alleviate the sound issues.

The final video will be a properly-produced, tightly edited and scripted summarization of everything that we've learned from these spontaneous non-scripted experiments.

Audio clip is a cover version of Holy Roller by Spiritbox, recorded and performed by yours truly