H2H-XMas Map 24 Pacifist in 0:16

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Published on ● Video Link: https://www.youtube.com/watch?v=00AhYgFi3H0



Minecraft
Game:
Minecraft (2011)
Duration: 0:19
47 views
6


Map name: Working Hard
Map author: Dave "Mud" Swift

I already did this run in 20, and Tez beat it back in 19 (because I didn't realize there was a door behind me, lmao), and with the door, I got 17 pretty quickly, figured 16 wouldn't be bad, well, 1200 attempts later, uhh, yeah, it was pretty bad. :^) Monsters getting in the way, movement being painful, but mostly the rev just not seeing me and then not waking up (punching doesn't help wake him up, but the chaingunners, as he's ambush), or waking up and not opening the door (it's lv27 style trick, the door is narrow enough for him to open from the other side, which is monster-usable), and even if he opens it, I get blocked or die. :P The first few times I got 17, I also saw the rev open the door and just go away, but most of the time, he goes inside and walks all the way in and out, which means that my movement needs to be even better for him to have time to do that and let me in, most of the time (as in this demo).

If you go left at the start (or right backwards, I guess), the imp can open the door for you, which I didn't realize at first. Few problems with this make it not really viable though; the monsters are more annoying on this path, the teleporter back leaves more chance of getting blocked, and then you go along the left instead of the right, which means that you can't lure the rev in the right direction. I suppose in theory, he could probably still open the door? Or you can go to the edge of the plasma platform (trigger to open the exit), come back, and use the middle right door, but that would suck. Basically, I'm done with this, do not recommend trying to beat it. :^)

Also, this map would be a good candidate for void glides, but the only viable angles are 135 units and seemingly require progression to access; except a couple, but those are walled off the exit until you trigger some part later on in the run. So, that doesn't work either.

Included a low effort no-trick route run just to see roughly how fast/annoying it is. It's annoying alright, but it's not that long anyway. https://www.youtube.com/watch?v=J-u9rl7vT68 if you want to watch it on YT.

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Tags:
doom
speedrun
wad
map
level
run
ultraviolence
lmp
demo
ultra-violence
dsda



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