
Hades Creative Director Interview
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Hades came out of Early Access this year and it marks a high point for its developer Supergiant Games by culminating the best aspects of all their previous works. Today we get to share an interview we did with Supergiant’s Creative Director Greg Kasavin.
We didn’t miss a chance to ask all those burning Hades questions like; How did all the characters get so dang sexy? What was it like developing in Early Access for the first time? And is Hades secretly teaching me how to play Dota 2? All those bangers and more on today’s episode of Inside Gaming Daily!...er...holiday interview edition?
00:00 - Intro
00:37 - How have things been at Supergiant since launch?
01:48 - What‘s it been like developing Hades during COVID-19?
03:04 - Did you expect people to like the characters of Hades so much?
04:46 - What makes the gods in Hades unique?
06:28 - What’s it like using old source material versus making it all up?
08:31 - Comicbooks are modern mythology
09:13 - Are any new characters or expansions coming to Hades in 2021?
11:11 - Will the next Supergiant game be Early Access?
12:23 - Were there any big changes to the game because of Early Access?
13:35 - Is Hades secretly teaching me how to be good at Dota?
18:13 - THE BEST PART OF THE ENTIRE INTERVIEW
19:31 - What would it mean to win a GOTY this year?
* Please note we are on break and this was recorded before The Game Awards as well as before many other game site awards were announced for 2020.
SOURCES
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[The Game Awards] - TGA Winners and Nominees
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