Half-Life 2 Developer Commentary GAMEPLAY | Point Insertion & Red Letter Day [1]
Int. build Rambo is reawakened by a former Republican advisor and inserted in what appears to be modern-day Montreal. Along the way, he meets a First Nations store manager at Tim's who is furious because she has been replaced by fellow Indians-- but not the ones who are endemic to the Dominion.
Don't click this: / @porudoryu
Too complicated for you: • PC Games PLAYTHROUGHS
Only your depressed aunt/uncle will click: • PS1 GAMES PLAYTHROUGHS
It means an assortment: • Various Clips
You'll need a degree for this: • Maim
TIMESTAMPS:
0:00 Intro
2:34 I'm Gabe Newell 1/14
3:41 Physics Objects 2/14
4:27 Train Station 3/14
5:05 Metro Cop 4/14
5:46 Sweeping Vortigaunt 5/14
6:32 Citizens 6/14
7:43 Natural Storytelling 7/14
8:57 Early Tech Planning 8/14
10:12 Storytelling 9/14
11:23 Characters 10/14
13:24 Blocking Tutorials 11/14
14:08 Blocking Tutorials 2 12/14
15:07 Blocking Tutorials 3 13/14
16:15 Fall DMG 14/14
17:13 Pick up that can 1/14
18:05 Playtesting 2/14
19:04 Early in a HL game 3/14
19:48 The Citadel 4/14
20:47 Exploration 5/14
21:10 Ropes 6/14
22:14 Playtesting Anecdote 1 7/14
23:41 Strider 8/14
24:15 Early Game Exploration 9/14
25:12 Close Captions 10/14
26:40 Physics Sim 11/14
27:50 Crate Baby 12/14
28:51 Playground 14/14
29:49 Physics Sim 2 13/14
31:09 Materials & Shaders 1/7
32:56 Cube Maps 2/7
33:59 FOV 3/7
35:00 Reference Maps 4/7
36:20 Missing Material 5/7
37:16 The Raid 6/7
37:52 The Raid 2 7/7
39:11 Health & No HUD 1/5
40:18 Playtesting Anecdote 2 2/5
42:42 Alyx 3/5
43:34 NPC's on Elevators 4/5
44:46 Interactive Storytelling 5/5
45:45 Kleiner's Lab 1/15
47:00 Choreography 2/15
47:50 Face Poser 3/15
51:50 Voice Actors 12/15
54:29 Animation 9/15
55:24 Tone 10/15
56:12 Archetypes 11/15
57:09 Character Reactions 8/15
57:48 Writing 7/15
58:51 Delivery 6/15
59:51 Choreo Commands 4/15
1:00:52 Lab Interactivity 5/15
1:03:32 Monitors 13/15
1:04:17 Alyx's Kiss 14/15
1:04:49 Scene Interactivity 15/15
1:09:16 Phoneme Extraction 1/7
1:10:00 Empty-handed 2/7
1:10:38 Dynamic Mixing 3/7
1:11:37 Bullet Audio 4/7
1:12:30 Audio Caching 5/7
1:13:37 Physics Sound 6/7
1:15:16 Automating DSP 7/7


