Half Life: how water is supposed to look like (OpenGL vs Original Software Renderer)

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Published on ● Video Link: https://www.youtube.com/watch?v=pKVH30iUmNY



Half-Life
Game:
Half-Life (1998)
Duration: 4:37
8,591 views
208


As you can see at the end of the video, water was never meant to be pepperoni water, but a thin layer of clear water over a surface of red rocks.

This was never addressed by Valve, in any version or 3D accelerated renderers, some things, including water but not only that (just that water is the most apparent) look significantly better in the original software renderer.

Sorry for the brightness changes between renderer changes, I can't do anything about that, Valve doesn't care about their own game so I guess we'll have to deal with it.




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Tags:
Half Life
Gabe Newell
Valve
Please Fix



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Currently, Deus_nsf has 8,862 views for Half-Life across 2 videos. Less than an hour worth of Half-Life videos were uploaded to his channel, less than 0.04% of the total video content that Deus_nsf has uploaded to YouTube.