Halloween Special 2016 Lets Play House of the Dead Overkill For the Wii Part 3

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The House of the Dead: Overkill (ザ・ハウス・オブ・ザ・デッド オーバーキル Za Hausu obu za Deddo Ōbākiru?) is a first-person rail shooter gun game developed by Headstrong Games and published by Sega in 2009. It is the fifth game entry in the The House of the Dead series, a prequel to the original House of the Dead chronologically and the first in the series to be released exclusively on a home console. An Extended Cut edition for PlayStation 3, compatible with the PlayStation Move accessory, was released in 2011. A mobile version, The Lost Reels was released on iOS and Android devices in 2013.
An alternate version, The Typing of The Dead: Overkill, was released for Microsoft Windows in 2013, replacing the game's shooting gameplay with keyboard typing mechanics from 1999's The Typing of the Dead. It includes the original shooting mechanics as an option.

Gameplay

Like previous games in the House of the Dead series, Overkill is a rail shooter, with pre-determined character movement, with the shooting element under player control by pointing the Wii Remote at the screen, moving the aiming reticle. The player can point the reticle near the edge of the screen to move the camera angle slightly in that direction, allowing a further field of view known as "Danger Cam".[3] The story mode can be played solo or with another human player, with one weapon or dual-wielding controls.

Players can also build up a combo meter by killing mutants to receive a score, with further points gained by performing head-shots, shooting bonus pickup, saving civilians and attaining multiple kills without missing a shot. If a player dies, points from his or her overall score can be spent to continue playing. At the end of each level, the player is awarded a grade that depends on his or her final score among other factors such as not dying, and accuracy of shots.[4] Along with score bonuses, other pick ups scattered throughout levels include health packs, grenades, the "Slow Mo-Fo" pick up that puts everything into slow motion temporarily[5] and the "Evil Eye" feature in which shooting a certain environmental point destroys any lurking mutants nearby.

New guns and gun upgrades can be bought with cash earned from the player’s end of level score, between levels at the Gun Shop.[6] Upon completing the story mode, Director’s Cut is unlocked providing the same game as story mode but with tougher enemies, extended levels and a limited amount of continues.




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overkill
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