
Halo 2 LASO | Part 11 | Uprising w/DeadlyCreature
Another fairly quick mission. Can run past most enemies and there's an insanely easy to do skip to end the level early and avoid the vehicle section entirely. Had to do this twice though because we crashed during the end of level cutscene.
Halo 2 LASO. An extremely difficult and daunting challenge that me and DeadlyCreature will be taking on. LASO is short for Legendary all Skulls on. Halo 2 is extrememly difficult on it's own so this is gonna be hell. Below is a list of skulls and their effects.
Iron: When playing Solo, death restarts the mission. When playing co-op, if either player dies, the game restarts both of you at your last checkpoint. The effect resembles the effect already in place on Legendary difficulty, making it a somewhat redundant Skull.
Black Eye: Your shield does not recharge automatically. Your shield only recharges when you kill something (enemy, ally, turret or even most destructible objects) with a melee attack with anything but the Energy Sword. You can charge your shields into the Overshield range by doing this.
That's Just... Wrong: AI become more observant, noticing even active camouflage, shadows, the sound of reloading or drawing a weapon, footsteps, etc.
Thunderstorm: Promotes most enemies to their highest rank. Does not affect Flood Human Combat Forms or Marines.
Blind: Your HUD becomes completely invisible as well as your weapon.
I Would Have Been Your Daddy (IWHBYD): Rare combat dialogue becomes more common.
Catch: Allies and enemies throw grenades with increased frequency. They will also drop more grenades upon death.
Grunt Birthday Party: Grunt Headshots are celebrated with cheering, and confetti.
Famine: All dropped weapons have half ammo. Weapons that spawned on the floor or that the player spawned with are unaffected.
Assassins: All enemies are permanently camouflaged. Flood Infection Forms are not affected by this skull.
Mythic: Enemies and allies have double the health and shielding they have on Legendary.
Sputnik:The mass of certain objects is severely reduced, making them fly further when smacked with a melee hit or when they are near an explosion. Enemies also turn around when you hit them with melee.
Angry:Enemies fire their weapons faster and more frequently.
Ghost: AI characters will not flinch from attacks.
Other Videos By FestiveCoder
Other Statistics
Halo 2 Statistics For FestiveCoder
Currently, FestiveCoder has 448 views for Halo 2 across 13 videos. There's close to 11 hours worth of content for Halo 2 published on his channel, or 7.45% of the total watchable video on FestiveCoder's YouTube channel.