Halo 2 - The Best-Selling Game That Should Have Failed
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We're back to Halo, babyyyyyyyy! And this sequel may just be lightyears ahead of it's predecessor, when it probably should've failed for a laundry list of reasons.
Halo 2 is a 2004 first-person shooter game developed by Bungie and published by Microsoft Game Studios for the Xbox console. Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, and shipped with online multiplayer via Microsoft's Xbox Live service. In Halo 2's story mode, the player assumes the roles of the human Master Chief and the alien Arbiter in a 26th-century conflict between the human United Nations Space Command, the genocidal Covenant, and the parasitic organisms collectively known as the Flood.
Halo 2 was a commercial and critical success and is often listed as one of the greatest video games of all time. The game became the most popular title on Xbox Live, holding that rank until the release of Gears of War for the Xbox 360 nearly two years later. Halo 2 is the best-selling first-generation Xbox game, with more than 8 million copies sold worldwide. The game received critical acclaim, with the multiplayer lauded; in comparison, the campaign and its cliffhanger ending was divisive. The game's online component was highly influential and cemented many features as standard in future games and online services, including matchmaking, lobbies, and clans. Halo 2's marketing heralded the beginnings of video games as blockbuster media. A port of the game for Windows Vista was released in 2007, followed by a high-definition remaster as part of Halo: The Master Chief Collection in 2014.
Halo 2: The Best-Selling Game That Should Have Failed
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Pizza Dad presently has 172 views for Halo 2 across 1 video, and less than an hour worth of Halo 2 videos were uploaded to his channel. This makes up less than 0.67% of the total overall content on Pizza Dad's YouTube channel.