
Halo Infinite Needed to be Delayed and Cyberpunk 2077 Graphics Fail Shows Why! Cut Last Gen Console?
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Timestamps
Intro - 0:00
Cyberpunk 2077 Graphic Issues - 0:56
Halo Infinite on Xbox One: 4:08
Thank you for watching! - 8:10
Sources:
night city trialer: https://youtu.be/mn7K67mMrhM?t=285
PS4 Performance: https://youtu.be/C5pHpQqhmR4?t=487
https://twitter.com/LowPsyco/status/1336860023025229824?s=20
https://twitter.com/MichaelDoesLife/status/1336731660524679169?s=20
Halo Infinite N64: https://www.youtube.com/watch?v=qZpQoeHobFQ
https://www.statista.com/statistics/1124788/unit-sales-xbox-series-x-worldwide/
In this Halo Infinite news update video we discuss Halo Infinite Graphics and why Cyberpunk 2077 is a great example why Halo Infinite delay is necessary. Halo Infinite graphics comparison between what we saw in the halo infinite gameplay demo and what we expect out of halo infinite gameplay were two totally different things. Halo Infinite graphics were not functioning properly and we can see with Cyberpunk 2077 graphics comparison that Cyberpunk 2077 on last gen consoles really didn't live up to the expectations. Halo Infinite release date being pushed to Holiday 2021 was the right move to make. Hopefully Halo Infinite graphics will improve with that extra dev time and Halo Infinite gameplay doesn't run into Cyberpunk 2077 graphic issues and have to see Cyberpunk 2077 refund have to happen with Halo Infinite gameplay.
#Halo #HaloNews #HaloPC
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