Halo: MCC - Reach Combat Evolved Mod Playthrough Part 2 (ONI: Sword Base v0.3)
Here's part 2 of the new modded playthrough, but this time I've installed ReShade and fiddled with the setting a bit, game looks really nice and it's definitely a step up from last video as the game seemed quite dark in that one.
Hopefully you enjoy this part, lemme know what you think of the ReShade and also if there's anything that could be altered, not sure how different the game appears on video than it does on my screen.
(READ THIS: Since Winter Contingency and ONI: SB are the only two missions to have been heavily modified as far as I can tell I'll be putting the playthrough on hold until the rest of the missions are on a similar level, I did play and record Nightfall but all that had changed that was noticeable was a first person assassination and a 3 burst DMR. Nothing else really stood out and unlike these missions there were no new enemy placements, HUD changes etc.)
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