Hardcore Mode - Ocarina of Time Part 6 (Rage, Death and Triumph)

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Published on ● Video Link: https://www.youtube.com/watch?v=1ImAD7V86oQ



Duration: 10:38
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This is a new project I'm working on, in which I play a game and put myself through various challenges in order to finish each level. In this case, I will go through a different challenge for each dungeon.

Here are all the challenges featured in this series:
MINIMALIST RUN: Link cannot collect any Gold Skulltula Tokens, Rupees or the Heart Container at the end of the dungeon.
NEAR CAMERA: The camera is much closer to Link, making it difficult to see his surroundings.
NO MAP: Link is not allowed to use the Map.
NO SHIELD: Link is not allowed to use his Shield at any time.
DAREDEVIL RUN: Every time Link collects a Heart, his Heart counter is reduced to 1.
PACIFIST RUN: Link cannot kill any enemies unless it is required to progress in the dungeon.
HEARTS KILL LINK: Collecting a Heart kills Link instantly.
FAR CAMERA: The camera is further away from Link, making it difficult to see him at certain points.
DISAPPEARING MAGIC: Link's Magic Meter slowly depletes.







Tags:
Let's Play
The Legend Of Zelda Series (Video Game Series)
The Legend Of Zelda: Ocarina Of Time (Video Game)
Action Role-playing Game (Video Game Genre)
Ocarina of Time
LP
Playthrough
Zelda
Game Drunk Love
Challenge
Hardcore



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