Hardmode Expansion (266) | Modded X-COM: UFO Defense
Join me on a playthrough of Microprose's 1994 classic turn-based squad tactical game XCOM UFO Defense (or UFO: Enemy Unknown in the UK). We'll take on a punishing enhancement of the alien threat with the Hardmode Expansion, made possible by OpenXcom. This mod expands on the Superhuman difficulty of the original game in several lore friendly ways, including the use of drones, psionic range and energy requirements, and much more difficult economy. This is a dead-is-dead playthrough so we're going to get absolutely mauled. The game has the following mods/options active:
Mods:
Hardmode Expansion 0.99.9.5 (https://github.com/hellrazor4223/hardmode-expansion)
High Quality Sounds
PSX Music
xcomUtil statstrings
Aliens Can Pick Up Weapons
Options:
Ufo Extender Accuracy
Inventory Stats
Force Craft Launch
Storage limits for recovered items
Explosion Height 3
Live Alien Sale
Save Pre-primed Grenades
Alternate Movement Methods
Override Line Of Fire
Alien Bleeding
Sneaky AI
Psionic Strength Evaluation
Psionic Training Any Time
Airborne Transfers
Retain Interrogated Aliens
We're also using some options provided by OpenXcom Extended 7.8:
Wounded Defend 70%
Off-center Shooting
Series playlist:
• XCOM: UFO Defense | Hardmode Expansion
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from the Steam store page: https://store.steampowered.com/app/7760/XCOM_UFO_Defense/
"You are in control of X-COM: an organization formed by the world's governments to fight the ever-increasing alien menace."
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#xcom #openxcom #hardmodeexpansion
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