Hardware vs software emulation rendering using Mednafen. Sony Playstation (1995) emulation.

Hardware vs software emulation rendering using Mednafen. Sony Playstation (1995) emulation.

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Published on ● Video Link: https://www.youtube.com/watch?v=xXpISJ0YiY0



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Duration: 1:04
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I love the original Playstation and I just wanted to see for myself what software vs hardware rendering looked like in a Playstation 1 emulator. I chose Ridge Racer Revolution for this quick comparison. Ridge Racer Revolution was as far as I know the only Ridge Racer game on the PS1 to support the Playstation Link cable. Two PS1s, two TVs, and two games (one if you're slick) for 2 player full screen fun.

Retroarch was used to load the two "cores."

Mednafen (Beetle PSX vs Beetle PSX HW)

Software (left): mednafen_psx_libretro.dll w/ interger scaling.
Hardware (right): mednafen_psx_hw_libretro.dll w/ OpenGL and 16x internal resolution.


Download Retroarch and then put these two dll files into your cores folder. Get all the latest cores here: http://buildbot.libretro.com/nightly/windows/x86_64/latest/

More information on Playstation 1 emulation here: https://emulation.gametechwiki.com/index.php/PlayStation_emulators

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Tags:
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Ridge Racer Revolution Statistics For nirvgorilla

There are 903 views in 2 videos for Ridge Racer Revolution. About an hours worth of Ridge Racer Revolution videos were uploaded to his channel, making up less than 0.65% of the total overall content on nirvgorilla's YouTube channel.