[HD 1080p] Hawken (Trailer+Gameplay)

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Published on ● Video Link: https://www.youtube.com/watch?v=ML-VCcNJAP4



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Hawken is a multiplayer mech combat FPS game is set on a planet devastated by industrialization, scavengers in giant mechs scour the ruins of civilization, taking whatever valuables they can find. The game focuses on creating an intense battle experience that captures the feel of piloting a mech while keeping the action fast-paced and strategic. The game was developed by Adhesive Games and published by Meteor Entertainment.

Hawken is a mech-based first-person shooter. The game takes place in a dystopian human-colonized planet industrialized to the point of collapse, in which the hunt for resources has become a battle for survival.

At the time there are four game modes that are planned for release:
1. Team Deathmatch
- Team Death Match is a team-based game mode where players on each team fight each other to get their team the most exp and win the match.

2. Deathmatch
- Death Match is a free-for-all game mode where players fight each other to get kills and end up with the most exp and win the match.

3. Siege
- Siege is an objective game mode where two teams collect energy and use it to launch battleships at the other team's base to destroy it and win the match. Players fight over and collect energy from energy collectors on the map, and bring that energy (EUs) back to their base. The energy is then offloaded and used to launch a battleship at the enemy's base. The teams then fight over a anti-air station on the map to shoot down the enemy battleships and protect theirs.

4. Missile Assault
- Missile Assault is an objective game mode where two teams are put against each other in a race to control three missile silos. Once taken control by a team, the silos will launch missiles against the enemy base. Once one team's base is destroyed, the other team wins and the match is over.

Khang Le (Creative Director) has said that they also want to do a co-op "Horde" game mode, resource-and time-permitting.

Maps:
- Seven to eight unique maps have been planned for the game on release.

Mech Types:
- There will be three different mech types: a light type, a heavy type, and an all-around type.

The player assumes the role of a battle mech pilot, armed with cannon-like weaponry. Unlike many other first-person shooters, weapons will not require ammunition but are prone to overheat. Overheating will shut down all weapons of the mech, forcing the player to find a safe place to recover. It will be possible to choose weapons and upgrades for all mech types to match a play-style or role in a match. In combat, the player will be able to side dash, boost, and make 180° turns to compensate for the slow movements of the mech, which will in turn deplete the fuel gauge rapidly. Turrets are also featured in the game as two types: stationary and placeable. Stationary turrets will be aligned to the team which activates the turret, while placeable turrets can be picked up and placed around the map by anyone.

Body Shop:
- Each mech in Hawken can have it's chassis, repair drone, and thrust nozzles customized by purchasing alternate parts. These parts can then be equipped in place of the default parts to make your mech unique. All parts can be purchased only with Meteor credits, and are purely cosmetic.

Style:
Each mech in Hawken can have it's trim line adjusted, and a paint pattern applied to it. Trim lines can be adjusted for free, but paint patterns must be purchased from the store with Meteor credits.

Abilities:
- Abilities are unique traits given to each mech and differ accordingly. Every mech gets an ability, although not all of them are specific to a mech. Some abilities last for a duration (eg camouflage) or have an instantaneous effect (eg weapons coolant). After use, the mechs ability will enter a "cooldown" phase where you cannot use it (excluding Mobile and Fortified Turret). The cooldown varies depending on the ability.

Items:
- Items in Hawken are equipable items that can be used in battle. Mechs are limited to equipping one of each type of item at any given time. There are two kinds of items: Offensive items and support items. Items can be purchased for a mech in the garage. You have an unlimited number of items, but there is a cooldown period after each use.

Internals:
- Internal components are upgrades that can be bought in-game however, each one (minus the CR-T Recruit's unique and exclusive "brand new" components) also has an adverse affect. Although most Internals provide a very minor boost they can be used to fine tune your machine. Internals are localized to the mech you purchased it on.

Official Site: http://www.playhawken.com







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