HD Smuggler Intro Story Dialog Part 3 SWTOR Star Wars The Old Republic Beta
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The Smuggler storyline has turned out to be one of our favorites! Our character is charged to go find a scientist and obtain his chemicals, which are highly potent and unstable. When we went to his home, we met his wife, who was clearly mental...retirement home type mental. She tells us where to find her husband and WOW is this guy a nutbar. Through dialog options, we can suspect that he has had adverse psychological effects from exposure to his chemicals.
Upon returning the chemicals to Viidu, he tells us to head on out to a separatist base built into an old volcano. A decent fight is expected so Corso Riggs joins our Smuggler to add some backup.
At the base, we fight some goons and easily dispose of them. One of the men we fought begs for his life and rats out Viidu's girlfriend to be actually Skavak's lover and partner in crime. We head back to the fort to confront her and find that she has killed Viidu and she herself is betrayed by Skavak. We decide to let her go after she offers us a shuttle ticket to Coruscant so that we might pursue Skavak and our ship. At the shuttle bay, some bounty hunters attempt to capture/kill us...yeah right!
Quick, Clever, Answers to No One
Sometimes luck is more important than skill, but it never hurts to have both.
Lawlessness has become common in the wake of the devastating war between the Republic and Empire. Shifting political allegiances and marauding pirates have made independent space travel a dangerous enterprise. Cut off from traditional supply routes, entire star systems waver on the verge of collapse. An adventurous spirit who's not afraid to break a few rules can make a handsome profit hauling cargo to these hotspots, but it requires fast reflexes, fast wits and a fast draw with a blaster. Even then, the life of a Smuggler is always a gamble.
Stacking up enemies as fast as they stack up credits, Smugglers only survive in this galaxy by being slick, sneaky and street-smart. Whether sweet-talking an attractive alien or bargaining with a hardened criminal contact, the Smuggler's charm is a notorious asset, and often the ticket to turning around a deteriorating situation. If circumstances get too complicated, though, count on a Smuggler to always have an escape plan. Experienced in flying under the radar, Smugglers are amazingly elusive. Yet when backed into a corner, they quickly become cunning and often deadly combatants.
Above all else, Smugglers make their own destinies. Despite their affinity for credits, Smugglers have been known to turn down lucrative opportunities when the clients have demanded too much control. Some Smugglers are even more discriminating—refusing to work with slavers and representatives of the Sith Empire. It's a business where one is always looking for trustworthy allies, but they are often few and far between. Whether running an Imperial blockade or shooting down a double-crossing gangster, Smugglers are always flying by the seat of their pants. Every deal carries the chance for wealth beyond their wildest dreams... or an anonymous death in the harsh void of space.
Relations with the Republic
Faced with choosing an allegiance in these uncertain times, Smugglers have been forced to consider the implications of trying to operate under the tight controls imposed by the Sith Empire. Though never the most patriotic members of Republic society, many Smugglers have decided that siding with the Republic is siding with freedom, and of course, freedom is everything.
The Republic has never indulged a systematic prejudice against Smugglers. Generally speaking, they have more commonly tangled with laws and law enforcement measures from specific star systems, not the greater Republic. Thus, it has not been overly difficult for the Jedi and the Republic military to accept Smugglers as allies in resisting the growing dominance of the Sith Empire.
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