He Cracked Games at 14, Then Made Game Genie and Rock n’ Roll Racing - Allen Anderson Interview

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We’re joined by Allen Anderson, a veteran SNES coder, and one of the key programmers behind Rock n’ Roll Racing. Starting as a teenage game cracker in Arkansas, he shares how hacking games led him into the industry, the chaos of SNES development with homemade dev kits, and how he programmed the Game Genie under insane deadlines, and the story behind the legendary cancelled Sega Saturn title, Propaganda.




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