Hello Neighbour Gameplay Walkthrough Party 3 Act 3

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Hello Neighbor
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Duration: 44:38
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Hello Neighbour Gameplay Walkthrough Party 3 Act 3


Hello Neighbor is a survival horror stealth game developed by Dynamic Pixels and published by tinyBuild. Initially released as public alphas from 2016 to 2017, it received a full release for Windows and Xbox One on December 8, 2017, and later for PlayStation 4, Nintendo Switch, iOS and Android on July 26, 2018.

In Hello Neighbor, the player finds themselves moving into an old house across the street from a mysterious neighbor who is behaving abnormally and seems to be keeping a secret in his basement. The player's task is to find the details of the neighbor's house and solve a series of puzzles to gather the items needed to unlock and access his basement. As the player explores the neighbor's house, they must not be spotted by the mysterious neighbor, or they will be chased down, and if the player is not quick enough to hide or escape, then they will be captured. The player can stun the neighbor by throwing objects at him for an easier escape. If the player is caught (or suffers a serious injury on the main point), they will be sent back to their own house and will have to break in again. Upon starting again, the player must be more careful, as the neighbor will deduce movements from the last attempt and set up traps. However, the player can use the game settings to turn on "friendly" neighbor mode, preventing the neighbor from setting these traps and causing him to be less aggressive in his pursuits. However, he is still to be avoided at all costs.
The game is divided into four parts: Act 1, Act 2, Act 3, and Act Finale. The game is played in a first-person perspective, and the player must aim a reticle at certain objects to interact with them or to throw or use a currently held item (for example, throwing a ball at a window or aiming a crowbar at nails to remove them). Up to four items can be kept in an inventory space. Items of the same kind cannot be stacked together in one slot.

Act 3
Years later, an adult Nicky is evicted from his apartment and decides to return to his old family home. His childhood town had finally succumbed to its cruel fate, and he finds the house in disrepair while Mr. Peterson's home is also nothing but a pile of ruins. While inspecting the ruins, Nicky is haunted by a dark shadow-like creature ("The Thing"), and he returns to his home where he finds an old picture of himself as a child. After answering the phone, Nicky sees the shadow monster again. Believing he's hallucinating, he falls asleep as an act of self-therapy. He is awoken by a child's scream and discovers Mr. Peterson's house is back, and more surreal than before, due to his trauma. Nicky navigates the house and has surreal experiences, such as learning to double jump by shrinking down and trying to turn on a light that is far out of reach. Eventually, he enters the basement, now older and more surreal, with exaggerated architecture, while being chased by The Thing.

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Part 3
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